Foreach axis on a mechanical (ball) mouse there is an IR transmitter and receiver pair with a wheel that looks like having only simple slits.
How is the direction calculated?
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There's not just an IR transmitter/receiver pair, there are two of them. Between transmitters and receivers there's a slotted wheel, which, when rotating, causes a pulse train in the receiver. (The light from the transmitter is blocked, can pass, blocked again, and so on.)
The trick is how the two receivers are placed, namely in quadrature.
This means that the pulses of one receiver precede the pulses of the other by a number of degrees (ideally 90°). If the wheel turn the other way the same pulses now lag the others.
Notice that on a rising edge of channel A the B channel is at a high level when turning one way, and low when turning the other way. edit (about absolute encoders)
The specific pattern is typical of Gray coding.
Absolute encoders won't help you to find the absolute mouse position, however, because the wheel rotates several times while you're moving the mouse. The "unique" pattern will repeat every few mm and isn't so unique after all. Besides, it's always possible to move the mouse when the computer is off, or you can lift the mouse and put it down again a bit further. Both actions will go undetected. Further reading |
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