EDIT: Thanks very much to @pjc50, @dave-tweed, and @MoJo For their valuable comments. I apologize for the ambiguity of the original question. I've made edits below to clarify.
I am in search of a wireless communication protocol purpose-built for broadcast digital communications. I've looked at Bluetooth 4.0 Connectionless L2CAP mode, and ZigBee unicast operation; neither support enough data throughput, or sufficient range.
EDIT: I have the following application in mind: A digital broadcast that could support a very dense area of receivers in about a 1km radius, for example in a stadium during a sporting event. I expect the operating environment to be extremely noisy on the 2.4GHz band; again, think a stadium during a sporting event. A central tx unit will be installed at the event. Receivers will be battery powered dongles that receive data, and transfer it to a smartphone via Bluetooth. In terms of bandwidth, I'd like to support 1 channel of streaming audio, along with asynchronous (5 seconds of delay is fine) data, probably including images. The transmitter will broadcast live audio, along with asynchronous data. More recently published data will be broadcast more frequently, and the re-broadcast frequency of previous updates will decay over time.
- Supports generic data transmission
- Resistant to interference
Capable of supporting transmission on
arbitrary spectrum OR operates onunlicensed spectrum. EDIT: I totally understand that no one will sell me a transmitter that I can tune to the frequency of my local airport tower. I mean that it should allow operation on an unlicensed frequency, within applicable tx power restrictions.
Data throughput of
~2MBpspossible. EDIT: Excuse the preposterousness of the previous data rate. 200 Kbps would be lovely.
EDIT: Additional requirement: True unidirectional, connectionless broadcast operation. I am hoping to design something that will support 1000s of simultaneous receivers.
The following would be nice to have.
A full stack protocol, like Bluetooth or IEEE 802.11 that handles both the physical and link layers.
Implemented in commercially available ICs.
I've been searching the web for a while, but all references I can find assume digital video transmission, rather than generic data.
Thanks for your attention.