Re-reading the Wikipedia page on the IRE unit I noticed something new to me: reference black in PAL and SECAM is 0 IRE, rather than 7.5 IRE as it is in NTSC. This brings up a whole host of questions, the primary one being, why does NTSC set a reference black higher than reference blank?
Some futher questions:
Does RGB with separate sync using NTSC sync frequencies also set reference black to 7.5 IRE (i.e., at slightly higher than 0 V) on the three colour channels? Or is reference black 0 IRE there because it's RGB? What about if it's RGB using sync on green? Whichever way it is, is this something specified by NTSC or did the manufacturers, lacking a specification, just settle on one or the other? (I suppose with typical pro video monitors you'd just adjust them with a test signal anyway, so they might not really have a spec for that, but given that such monitors exist, there must have been video source equipment that had to make this choice.)
The Wikipedia PLUGE page says that the SMPTE colour bars include a PLUGE section of super-black (0 IRE, I am assuming), normal black (7.5 IRE?) and near-black are included for adjusting the black level and contrast, but then goes on to say that these are for NTSC, PAL and SECAM. I take it this means that you need to know the standard your monitor is using and adjust these brightness of differently based on this? That is, if you're adjusting for an NTSC signal, black should not be brighter than super-black, but if you're adjusting for PAL or SECAM black should be slightly brighter than super-black?
How do video conversions between NTSC and PAL deal with this difference in black level?
Do video generation systems (such as old microcomputers and video game consoles) generally follow this standard as well?
I'd also appreicate hearing about any other implications of having black level higher than blank level in NTSC.