Timeline for Gray coding for 8-triangular signal constellation
Current License: CC BY-SA 3.0
6 events
when toggle format | what | by | license | comment | |
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Feb 22, 2016 at 0:59 | comment | added | Jasen Слава Україні | start by dividing the symbol plane into zones. 8psk has a central zone which is disallowed thus each symbol is in a zone which has only two neighbours. | |
Feb 21, 2016 at 15:22 | comment | added | Rayne | I got my bit mapping above by looking at the bit mapping of a circular 8-PSK and giving the same code to points at the relative same location. Is there a systematic way of assigning bit mapping to the constellation? For example, if I pick a point to start, are there any rules to let me assign a code to its neighbors? How many different bit mappings in total is there for this constellation? | |
Feb 21, 2016 at 13:35 | comment | added | Rayne | How can I justify that my choice of bit mapping onto the signal points lead to the minimum Bit Error Probability (BEP)? Do I need to try out every combination and calculate the BEP? | |
Feb 21, 2016 at 8:41 | history | edited | Jasen Слава Україні | CC BY-SA 3.0 |
added 15 characters in body
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Feb 21, 2016 at 8:21 | vote | accept | Rayne | ||
Feb 21, 2016 at 8:19 | history | answered | Jasen Слава Україні | CC BY-SA 3.0 |