Timeline for DIY FP - Implementing floating point math on a microcontroller without a hardware FPU
Current License: CC BY-SA 3.0
5 events
when toggle format | what | by | license | comment | |
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Dec 4, 2014 at 9:06 | review | Suggested edits | |||
Dec 4, 2014 at 9:25 | |||||
Jan 4, 2012 at 14:35 | comment | added | Kevin Vermeer | More importantly, this library (1) is about arbitrary-precision floating point (not native size like 32-bit and 64-bit) and (2) it targets Linux compilers on i386 and x64 Intel, AMD, and MIPS processors. There is a mention of 'arm' and 'generic' in the source folders, but I would not start here. | |
Jan 4, 2012 at 11:42 | comment | added | Connor Wolf | Oh boy, the source alone is 1.1 MB, zipped. I think it's a bit overkill. Are there any simpler options? | |
Jan 4, 2012 at 11:40 | comment | added | Connor Wolf | Can C code on the propeller interoperate with Spin or prop-asm? If not, I might have a go at translating it to spin. Fortunately, I don't need much speed. Realistically, I need to do 7 operations, at 2 hz. | |
Jan 4, 2012 at 11:36 | history | answered | Leon Heller | CC BY-SA 3.0 |