Timeline for Wiring two lamps so that the one disables the other
Current License: CC BY-SA 4.0
15 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Nov 14, 2022 at 21:32 | vote | accept | Edenia | ||
Nov 13, 2022 at 23:37 | comment | added | manassehkatz-Moving 2 Codidact | I doubt you'll find anything that doesn't somehow involve a pair of relays or transistors or other devices. Essentially letting one switch override another. A pair of relays done right is really very simple - 100 year old technology. | |
Nov 13, 2022 at 21:11 | comment | added | Edenia | @KenShirriff I don't know for the "game-show" part, it's for training purposes, but yes. The first player-specific-colored lamp to glow indicates the player was faster and the other circuit is then disabled until switched off in order for it to be detectable. I heard somewhere before that it is possible to achieve this via a trick with switches. It is possible that I missed a usage of something else, but it was super simple in overall | |
Nov 13, 2022 at 20:38 | comment | added | Ken Shirriff | What you're looking for is a game-show buzzer circuit, that detects which button was pushed first? | |
Nov 13, 2022 at 14:26 | answer | added | Transistor | timeline score: 9 | |
Nov 13, 2022 at 13:33 | history | edited | Edenia | CC BY-SA 4.0 |
deleted 3 characters in body
|
Nov 13, 2022 at 13:22 | history | became hot network question | |||
Nov 13, 2022 at 12:45 | history | edited | Edenia | CC BY-SA 4.0 |
clarification
|
Nov 13, 2022 at 7:59 | answer | added | vu2nan | timeline score: 2 | |
Nov 13, 2022 at 4:41 | answer | added | Simon Fitch | timeline score: 4 | |
Nov 13, 2022 at 3:32 | answer | added | PStechPaul | timeline score: 2 | |
Nov 13, 2022 at 2:26 | answer | added | Jens | timeline score: 6 | |
Nov 13, 2022 at 0:56 | review | Close votes | |||
Nov 24, 2022 at 3:05 | |||||
Nov 12, 2022 at 23:58 | comment | added | Spehro 'speff' Pefhany | Easy if one switch is SPDT. | |
Nov 12, 2022 at 23:54 | history | asked | Edenia | CC BY-SA 4.0 |