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I understand that photomasks / photoreticles are used for the fabrication of integrated circuits, CPUs, and such. I also have read that CAD software and languages like VHDL are used to describe the actual physical layout of the gates and their transistors.

However, none of the answers on this site (and others) seem to explain how the photomask itself is manufactured. Or in other words: how do you "print" the CAD models onto the photomasks? Considering the tiny size of modern electronics (my own CPU apparently uses 14nm lithography) how do we achieve the necessary resolution?

Do we start with a bigger photomask, and then project onto the smaller one, with some lens in-between? Or are there motors/mechanisms actually capable of moving at ~14nm precision, that print out the design? Or is it something else altogether?

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  • \$\begingroup\$ en.wikipedia.org/wiki/Next-generation_lithography \$\endgroup\$
    – jsotola
    Commented Sep 26, 2018 at 5:40
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    \$\begingroup\$ and also: en.wikipedia.org/wiki/Photomask \$\endgroup\$ Commented Sep 26, 2018 at 6:08
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    \$\begingroup\$ Witchcraft and voodoo black magic. On a more serious note: While interesting, I think this is too broad to be answered here, as this could be considered an almost separate field of engineering. I suggest starting to look up some basics on lithography in general, and then from there ask more specific questions. Also: Just because the features are that small, does not mean the mask has to be so small - look up double/multiple-patterning use for fin-fets. \$\endgroup\$
    – Joren Vaes
    Commented Sep 26, 2018 at 8:47

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There are a number of techniques used to manufacture so called "14 nm" transistors:

Marketing

These numbers are mostly meaningless. It used to refer to the gate length, now its more of a marketing gimmick. In your 14 nm chip, maybe you could argue something is 14 nm, but its mostly just there to try to act like the new process is better than the old one without going into too much technical detail. In any case, there certainly isnt anything 14 nm on a mask for a 14 nm process.

Reduction Lithography Systems

Most modern lithography tools (steppers/scanners) reduce the size of the projected pattern, usually 5× reduction. This does not allow for an increase in the ultimate resolution, but it does make maskmaking a little easier.

Process Bias

When manufacturing semiconductor devices there are a number of things than can shrink or grow your features beyond what the mask defined them to be. For example, if you image a 100 nm line in photoresist and then do an etch on the underlying film, you might undercut the resist and get an 80 nm line when you finish.

Fancy Imaging Tricks

There are a number of "tricks" you can employ in an imaging system to improve resolution beyond what is on the mask. A few names without explaination: dipole apertures, phase shift masks, multiple patterning.

How is it done?

Now, to address your actual question. Masks are made in e-beam or laser direct write systems. A very fine electron beam or laser is used to write patterns into an electron beam or laser sensitive resist and, after developing, is used an an etch mask opening up clear regions in the mask. These systems can write features on the order of 10's of nm but are very slow and expensive. For this reason they are not usually used in production, favoring the faster optical systems.

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The mask is done through some chemical process similar to a PCB on a silica substrate at a much larger scale.

Then the mask is used with a light source and some set of optics to focus the light to a tiny area. A little bit like the reverse of a cinema projector.

Description

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    \$\begingroup\$ This answer seems to focus on how a mask is used rather than how a mask is made. The only part that talks about how a mask is made doesnt address the core of the question which is: how do we make the features so small? Note that reduction systems dont improve the limiting resolution, and a factor of 5 isnt suddenly going to make dimensions on the nm scale understandable. \$\endgroup\$
    – Matt
    Commented Sep 26, 2018 at 14:04

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