the question pretty much states the basic idea, but here is my use-case; tabletop war-gaming.
Optimally I would like to be able to tag each of my “play pieces” with some sort of tag, place a few sensors around the perimeter of the play space, and have a device running an application that would be able to tell how far such and such tag/unit is from any other in the play area.
As such:
- Such a system would need to be able to differentiate different ‘tags’, or if tags aren’t used, some method of doing so
- Have millimeter or better accuracy, and scope over a variable play area approx. 5 to 10 feet cubed.
- Be able to ‘refresh’ in a reasonable amount of time. (every few seconds is good enough)
Optionally
- Some sort of powerless tag if its workable (so I don’t have to worry about switching batteries on hundreds of small figures)
- As many ‘store bought’ components as possible. (and hence, hopefully reasonably affordable and with a minimum of home made parts)
I’m a software guy, so once something gets to the point where there are raw numbers coming into a computer I'm good, but as far as electronics, I’m having a hard time finding or even thinking of how to put this system together. I have looked at rfid tags, and they seem good for storing information, but not so good at triangulating distances. Any help or advice would be appreciated, but for this question;
What hardware/technology/setup can possibly (and hopefully nicely) fulfill the above requirements? Is there such a thing?
EDIT (plausibility)
I did some more searching and found; http://lunantech.blogspot.com/ The videos seem to demonstrate that this is possible? This gentleman seems to have achieved an effect similar to what I'm looking for. (I'm just not sure how)