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I want to take a NTSC/PAL component video and overlay graphics over it.
I am aware of solutions that either use the max7456 overlay chip, or accomplish it with just an AVR but these seem to have limited resolution and are monochromatic. Ideally I would like to have something comparable to the performance of this setup.

Here is what I know I will need:

  • Video decoder (to digitize NTSC/PAL)
  • Some sort of buffer/processor to overlay graphics onto the digitized frame
  • Video Encoder (to re-encode to NTSC/PAL)

The middle part is what I am not sure how to setup. Are there existing chips that will automatically do this overlaying for me somehow, or do I just need a sufficiently powerful MCU and RAM to buffer/manually manipulate a bitmap? Ideally I would like to have something low cost, and preferably a single chip solution.

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Something like an ADI Blackfin could do that, or an FPGA with some fast RAM.

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I'm not sure about the overlay part, but you can generate an NTSC/PAL video signal on an AVR using AVGA.

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I have been working on my project Super OSD which supports 192x128 pixel graphics and is open source. I'm planning to migrate to a high resolution display - up to 512x384 pixels bilevel (black and white pixels) or 320x240 with 2-bit greyscale, on a PIC32. A dsPIC33F with SPI and external muxes can easily do it (it's even possible without muxes or SPI, but you get less processing time that way), and it's available in DIP.

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what about a BOB4 - http://www.decadenet.com/

not really cheap but I used them in my last job to good effect

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For OSD solution, an FPGA-based approach could be an alternative.

  • OSD can be achieved with an alpha-blending implementation.

The alpha-blending is an algorithm for mixing 2 images into one. The good point is that this gives you the possibility to configure the level of transparency of individual picture elements.

In few words: being x and y the inputs and z the output video signal. An alpha-blender circuit can mix them implementing the equation:

z = x.(alpha) + y (1-alpha)

alpha is the coefficient or level of blending. Then you can define "x" as the NTSC video and "y" as the overlay.

  • Additionally, an FPGA could match your needs in case you may consider additional logic as the video encoder/decoder you mentioned. Everything (enc/dec and their required memory interfaces and the OSD) could fit on a single FPGA (if big enough).
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