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Aug 25, 2021 at 14:26 history edited JRE CC BY-SA 4.0
deleted 19 characters in body; edited title
Aug 25, 2021 at 14:22 answer added Antonio51 timeline score: 0
Dec 30, 2015 at 15:57 history tweeted twitter.com/StackElectronix/status/682228976954249216
Dec 13, 2015 at 3:44 vote accept Victor Lin
Dec 13, 2015 at 3:41 vote accept Victor Lin
Dec 13, 2015 at 3:43
Dec 12, 2015 at 18:54 answer added Martin Zabel timeline score: 5
Dec 12, 2015 at 18:47 comment added Bimpelrekkie No it is not, it keeps the state it was in at the moment that the clock became 1 (as it is supposed to). Note that NAND1 and NOT1 form a memory and so do NAND3 and 4. When S = 1 R must be 0 so NAND4 will ignore D. When R = 1 NAND3 and 4 cannot change state as as S = 0. R and S cannot be both 1 at the same time.
Dec 12, 2015 at 17:20 comment added Victor Lin Thanks for the reply, i've read the link you provided, but it doesn't really answer my question, it just explains why edge trigger is more precise. After reading it, I still don't understand how this DFF is considered edge triggered, since edge trigger would be the output values can only be affected when the clock is on an edge; but from my understanding, this DFF output is affected whenever the clock is on the level 1
Dec 12, 2015 at 17:10 comment added user34299 It is a good question. I found this Why edge triggering is preferred over level triggering?
Dec 12, 2015 at 16:49 review First posts
Dec 13, 2015 at 1:55
Dec 12, 2015 at 16:46 history asked Victor Lin CC BY-SA 3.0